Brady is an early-hire at Tignis where he helps drive the vision for not just the user interface, but the user experience. Before coming to Tignis, Brady worked on design teams for Electronic Arts, leading development on various updates to a well-known Simpsons IP that has grossed over $200 million to date. Coming from a gaming industry background, particularly Games as a Service (GaaS), he has a deep focus on delighting users, and making sure they keep coming back. Brady holds an A.A.S. in Game Design and Development.



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